Explorer Programme Ideas

Here are some quick programme ideas some last 5 mins others you can build a whole series of evenings around. If you have any comments on them or any programme ideas of your own please let us know the more of you that use and add ideas the more helpful the resource becomes.

These games are taken from a variety of sources but you should adapt them to suit your Explorer where necessary.

You can submit your ideas for inclusion within this programme idea board by clicking here.

National have produced a good document which provides 109 Ideas to help plane a programme which can be viewed by clicking here.

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  • Whittling

    Whittling

    Author: Alex Bates | Date: 16th October 2018

    Such a simple skill which we all did as youngsters whilst sitting around the campfire, why not bring it indoors for the winter.

    You do not even need to supply the knives given most Explorers tend to have their own, albeit poorly maintained. Bring a knife sharpener such as a Lanksy and show them knife maintenance followed by having a go at whittling one of the below items:

    ItemDifficultyStarting Wood Size
    Hedgehog WooggleEasy3cm diameter
    Cutlery SetMedium7cm wide sawn into 1-2cm thick planks
    Bear statueHard7-9cm

    All you need is wood, knives, axe, saw and a drill should you be making the woggles.

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  • Ultimate Tower Elasticband Dodge

    Ultimate Tower Elasticband Dodge

    Author: Alex Bates | Date: 14th October 2018

    Equipment needed is  a marked centre line and tables which are set about 2-3 metres back from the centre line, around 80 paper cups and about 60 elastic bands which are reasonably good to fire and a ping pong ball. Safety googles are a must plus long sleeve clothing where possible.

    Each team has the ping pong ball which is 'The Queen' which they are to build a castle to protect the queen. The queen is hidden within a cup within the fort made from paper cups. The objective is then to make the other teams queen fall off the table by firing elastic bands to destroy the castle and dislodge the queen so she falls. However when playing the rules of dodgeball come into play for the teams; if you get hit with an elastic band you are out, if your elastic band gets caught you are out and the team which caught the band can have a player return to the pitch, head shots do not count. If the team gets eliminated through the dodgeball rules the other team wins. Other rules - you are not allowed to cross the centre line, every cup needs to be part of a paper cup tower. It is advisable to have atleast 2 leaders referring, one to watch each team to tell those that get shot as they cannot always feel it.

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  • Pass the Tea Light

    Author: ian@mmscouts.org.uk | Date: 20th October 2011

    Pass the Tea Light team relay. This is a skillful game that needs everyone in the team to pay attention and work together.

    Equipment :  Tea Lights, Spoons, Chairs

    Time :     10 - 30 mins

    Instructions :

    Split the unit into teams. You will need to arrange a row of chairs for each team with enough chairs for 1 each. Each explorer will also need a spoon. The Explorers will need to stand on the chairs. The first person will have a lit Tea Light on their spoon and they will need to pass it to the person next to them. The winning team is the team that get the lit tea light from one end to the other the quickest.

    If people cheat make the tea light go back 2 chairs or pause for 10 seconds. To make it more difficult move chairs appart and turn our main hall lights. If you light the Tea Lights 5 mins before the game they should stay alight better.

    Please remember that the Tea Lights and hot wax can burn so do a good safety briefing before hand and make sure you have done a thorough risk assesement that you are happy with


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  • Minefield

    Author: ian@mmscouts.org.uk | Date: 20th October 2011

    Minefield is a team building game that can take place inside or outside.

    Equipment :  Blindfolds, assorted bottles or obsticles

    Time :     10 - 20 mins

    Instructions :

    Get the explorers to cover the floor of your hall with objects like plastic bottles, cones, or other items you can find. Some Explorers are blindfolded and the others have to get their team members across the minefield without hitting the mines. If the blindfolded person hits a mine they sit down and become a mine themselves. You can play this game in pairs or as teams and the winning team or pair is the first across the mine field or the team across quickest.


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  • Spoons

    Author: ian@mmscouts.org.uk | Date: 20th October 2011

    Spoons Relay Race. This is a very energetic and fast game and can be played inside or outside.

    Equipment :  Spoons 1 per team plus 2 extra, chalk, bowl to put spoons in

    Time :     10 - 20 mins

    Instructions :

    To start off with divide the unit into 3 or 4 teams and get them to number off. Get each team to move to a corner of the hall or spread out along the edges. In front of each team draw a chalk circle (or use something to mark a small area like a hoop). Place all the spoons in a bowl in the centre of the room. Call out a number and the Explorers run to collect a spoon and deposit in their circle. They can only carry 1 spoon at a time and the winning team is the one who gets the most spoons. Once all the spoons have gone reset the game. The team who wins the most times are the champions. 

    You can change the game to make it easier of harder by putting more or less spoons in, Calling more explorers from each team to get spoons, allowing spoons to be taken from teams as well as the centre, making the playing area bigger, or using different items other than spoons.


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  • Human Dominoes

    Author: ian@mmscouts.org.uk | Date: 20th October 2011

    Human Dominoes is a game for the whole unit to show that everyone has something in common with the others in the unit.

    Equipment :  None

    Time :     10 - 30 mins

    Instructions :

    Gather all the explorers together and set them the challenge that they have to form a line of dominos linked by what they have in common. Start with the leaders to show the prinicple of the game. The first person says "On my left hand side I am {Insert Charactristic or likes} and on my right and side I am {Insert Charactristic or likes}". These characteristics can be colours, pets, football teams, hobbies or anything you can think of. Next 2 other people from the unit who share one of the charactistics stands on the side that is relavent. The new people to join then say the phrase as well including the characteristic that they joined for and a new one for the open side they have. Once everyone has joined up you need to find something in common between the 2 ends so they can join up and show that everyone in the unit has something in common. 

    Keep reminding the group that they all have things in common and do not single people out for being different. 


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  • Over or Under

    Author: ian@mmscouts.org.uk | Date: 20th October 2011

    Over or Under is a game that is quick and easy to organise

    Equipment :  Long piece of rope

    Time :     10 - 20 Min's

    Instructions :

    Get 2 leaders to hold the rope at opposite ends of the hall with the rope at a suitable height. Then get all the Explorers to stand one one side of the rope. Explain to the Explorers that they need to run towards the rope and either go over or under the rope without touching it depending on what the leader shouts. If the touch the rope they are out and the winner is the Explorer who manages not to touch the rope.

    You can add things to this like reversing the calls so under means over, lower and raise the rope, and maybe move the rope like a skipping rope and get the Explorers to pass through.


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  • Spaghettie Knotting

    Author: ian@mmscouts.org.uk | Date: 20th October 2011

    Spaghettie Knotting. Learn how to cook spaghetti and then remember those knots

    Equipment :  Kitchen, Pots, Spaghetti

    Time :     10 - 30 mins

    Instructions :

    Cook a pot of spaghetti up with at least 5 pieces of spaghetti per Explorer. Once cooked give each Explorer a piece of spaghetti and ask them to tie as many knots in the single piece of spaghetti as they can. Points can be awarded for number of knots aswell as completix and variety of knots.

    A useful reminder is that as the spaghetti gets hard as it drys, so get them to work quickly. You can add to this buy making pioneering shapes and structures. 


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